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andrew burrell blog archive 2006 - 2014


archive of audio posts

A Voice (and something to hear it with)

Posted on January 21, 2013 at 8:57 pm.

Written by andrew

Categories: untitled device

VOICE investigating generating tones and other sounds using arduino and small speakers .. thinking PWM .. From the start it would be nice if the ‘untitled device(s)’ could have a voice, even if that voice is quite tiny. possibilities : … Continued

Tags: arduino, audio

Converting an 8000Hz bluetooth headset input to 4410Hz

Posted on November 10, 2011 at 1:02 pm.

Written by andrew

Categories: tutorials & resources

(OS X specific) I wanted to use a mobile phone style bluetooth headset as an audio input device for use in MAX but their native frequency is 8000Hz, which leads to audio issues when routed directly into MAX. The answer … Continued

Tags: audio, physical computing

the palace maze

Posted on October 6, 2007 at 10:49 am.

Written by andrew

Categories: work In progress

the palace maze is a continually changing work in progress. it started out in the very first palace of memory in hyland, and is a site that is primarily navigated and experienced through audio. the origins of this work lie … Continued

Tags: audio, maze, palace snapshot timeline, project documentation, second life, sound


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