Inspired by BrianPeiris’ camera passthrough in his ‘rift sketch’. A quick,” just want to try it out” test. In Unity add a live webcam input as a webcam texture on a plane and rig up a small mirror on the laptop’s inbuilt … Continued
archive of unity posts
Fledgling Virtual Environments in Unity
Categories: tutorials & resources, work In progressOver the last couple of weeks a number of people have asked me what I have been up to, and have asked for further details when I have said that I am using Unity as the base for a number of virtual art projects I am working on. So here is the beginning of a series of posts that will outline some of this stuff. I will, over time, include some tutorials, but this post is more of a “with what?”
OpenSim or Second Life data to Pachube
Categories: tutorials & resourcesAs part of the mellifera – echoes of travels in new territories it was necessary to connect data from Second Life (and later OpenSim) to Unity. Rather than spend too much of the valuable development time fiddling around with php … Continued
unity/max motion tracking in 3d space
Categories: work In progressa second video that shows the result of converting positional data into data representing a position on all 3d axes. Untitled from andrew burrell on Vimeo.
Unity/Max motion tracking
Categories: tutorials & resources, work In progressa short video of a quick proof of concept testing unity/max integration using OSC. All video processing is done in max, and the resulting data (x,y location data) is sent to Unity via OSC, and then mapped to the camera … Continued
a quick note on tools
Categories: tutorials & resourcesjust in case anyone was wondering.. unity on a mac running VMware fusion to code in Visual Studio C# Express works a treat.. auto-complete is an excellent learning tool..