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a note on OpenSim’s script engine

Posted on February 26, 2009 at 3:26 pm.

Written by andrew

Categories: Uncategorized

i was having all sorts of trouble with lsl script that contained timer events in them using up all of (and more) of the servers cpu limit, I restarted OpenSim using the [ย  DefaultScriptEngine = “XEngine” ] flag in OpenSim.ini … Continued

Tags: lsl, opensim, scripting


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